![]() ![]() With the app, users can optimize their GPU for gaming, create custom fan profiles, adjust image quality settings, overclock their GPUs, create multiple profiles, and more. It provides users with a comprehensive interface for adjusting their graphics card's performance and features. The NVIDIA Control Panel is an incredibly versatile and powerful tool that helps users to manage their GPU settings. This makes my machine vulnerable to GPU freezes (i.g.To repair damaged system, you have to purchase the licensed version of Fortect Mac Washing Machine X9. It seems that Unity can block GPU with some work so that TDR thinks that GPU is frozen and kills the driver. being in an infinite loop), but I can't get Unity working on this machine otherwise )8 This makes my machine vulnerable to GPU freezes (i.g. I think I tried everything googleable, but I managed to stop this from happening by turning off TDR as described here But even if I run a gpu test in parallel (maxing GPU clock), Unity still crashes the driver… From what I noticed, crashes are always close to GPU clock increase from idle. I play games on this machine and have never seen such behavior. The interesting thing is that only Unity does this. So, Unity crashes the driver and after that Unity is stuck in a broken state and continues spitting errors. In Windows Event Viewer at the same moment this warning appeared:ĭisplay driver nvlddmkm stopped responding and has successfully recovered. HRESULT hr = m_SwapChain->Present(0, 0) Hope this help somebody with a similar situation. But the Representative told me its usually the Power Management Mode - Prefer Maximum Performance) I dont know wich option solved the issue as i was having a BSOD and i didnt want to try one by one. * Power Management Mode - Prefer Maximum Performance Nvidia Control Panel > Manage 3D Settings > Program Settings Tab > Choose the program to customize (or find the exe if not in the list) > They asked to reinstall the app with the issue (Unity 3D) *This didnt fix the issue.* > Clean install of the latest driver directly from the nvidia site *This didnt fix the issue.* Steps i had to do while folowing Nvidia Customer Support: Link to the Nvidia Support: (Open chat at the bottom of the page) I recomend you to do the same, the engineers are very easy to talk to and they respond quickly. Well I contacted Nvidia Customer Support and they helped me fix the issue i had. I didnt have this issue before updating to Fall Creators Update and i cant roll back. Doing that the BSOD stopped but the performance was reduced significantly. The only temporary solution i found is to force Unity to use the Onboard Intel Graphic card. Updating the Onboard Intel Driver (Recomended by Microsoft Forum) Things i tried without success (in order): Using Default Settings (NO OVERCLOCK, FACTORY DEFAULT) ![]() This error could be caused if the system stopped responding, crashed, or lost power unexpectedly. ![]() The system has rebooted without cleanly shutting down first. Right before a BSOD i get a full CPU/GPU use from Unity. The crash happens in the editor, not in Play mode. Next day at work when i tried to use Unity 3D Engine v5.6.1 and 5.6.4 (wich uses the Nvidia GPU) i got multiples BSOD (7 times) I had no issues when gaming (Overwatch and Rocket League). Right after updating my S.0 i went on to Geforce Experience and updated my Nvidia driver to v388.31. Hello im having serious issues with unity after updating to FCU (1709). ![]()
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